Class_name = "CStaticEmitter"
object_name = "trash"

//////	PhysicsBody properties
VisualImage=0,"graphics\effects\Arm\explSkyShBlk.epl",false
visualradius=0.055

SoundScript="LuaScripts/explosions/Artillery/air.cfg"
SoundStrength=1.0

duration=1.0
range=0,0.25
loop=false

SoundTime=12
destroy_pause=12

network=false

